UE4 Tip: spawning character sounds in in a listen server environment - September 24, 2019 - hosted at at shockandrockets.com - Blog, Game Design
Building on my efforts with Frag Forest, in recent months I have undertaken a new project, Glitch Arena, which saw a Steam Early Access release two months ago. I’ve always prided and advertised myself as an ambidextrous designer who can and will work in any medium and learn any software to accomplish a task. Developing […]
Making something new and learning new technologies
Some ideas on mapping for 1v1 games in Unreal Tournament
A fast 1v1 map. View on Shock & Rockets (my level design site).