Painting again! Preparing for an exhibition in February.
A proposal presented to the executive team at a recent position, to streamline student enrollments for client organisations and reduce internal overhead.
A personally curated library going back a few years.
Making something new and learning new technologies
Things I’ve done a lot of: graphic design web design Things I’ve done a little of: service design instructional design game design print design / pagesetting Things I’d like to do more of: experience design digital transformation interactive design A little about me Overall I’m an ambidextrous creative who thinks laterally and looks out for […]
A design process is underway. Currently status: MVP with bubble.io
A graphic art and character design experiment hosted at Behance
Fugro, a global engineering firm, commissioned a set of 180 icons, pictographic and symbolic. WIP.
I’ve just spent some time looking at things I was writing in 2010 (thanks to the Internet Archive) and restoring these pages to my blog. It’s always fun and weird to look at yourself at a snapshot in time, as the same person at a different stage of the same journey. Naturally, I didn’t agree […]
Some ideas on mapping for 1v1 games in Unreal Tournament
A fast 1v1 map. View on Shock & Rockets (my level design site).
If you’re an audiophile, you’ve already looked at the price point and decided these aren’t for you, and you’re correct. But for music lovers in general, they might really hit a sweet spot in value, sound, format and looks. Where I see these working well is as an alternative to various portable sound devices, such […]
Graphic Art hosted at Behance
Photos from December 2017 (VSCO)
A graphic illustration of a winter night scene from Japan, hosted at Behance
A homage to the early web (circa 1995). Minimal styling on a one-template WordPress theme.
Deep progressive Breakbeat (placeholder vocals)
An exploration of near-future trends and how they could prevent rural decline.